Solution Architect, Creative Tech Lead & Innovation
London, UK
About
Results-driven Software Engineer with over 20 years of experience designing and implementing technology solutions across diverse industries. I'm self-directed and work well in cross-functional teams or directly with creatives, developers, product owners, and clients to bring ideas into reality.
I have led technical teams at two successful data-orientated startups, one of which I co-founded. At such an early phase, being client-facing and wearing multiple hats was a necessity, but one I really enjoyed as identifying problems and crafting solutions is what I love doing.
I code in Typescript with some Python, but I am equally comfortable in front of clients and stakeholders or technical design authorities. I value clear documentation, accessible language and diagrams, and I have a passion for technology and innovation. I am always looking for new ways to push the boundaries of what's possible.
Contact
Work
Mar-Sep 2026
Senior Emerging Tech Engineer
2024 - 2025
Data/Solution Architect
2023 - 2024
Freelance
Creative Technologist
2022 - 2023
Technical lead
2019 - 2021
Stealth-mode data startup
Interim CTO
2014 - 2019
Co-founder, CTO
2009 - 2014
Proximity London
Creative Technologist (Freelance)
2008 - 2009
Lead Flash Developer
2006 - 2007
LBi Candi
Flash Developer (Freelance)
2004 - 2005
Agency Republic
Flash Developer
2000 - 2003
University of West London
BA Digital Arts with Digital Animation
Notable Projects
Vercel Eve Agents
Technical lead on an internal initiative to develop AI-driven tools. Multiple new agents built to assist with a variety of tasks including onboarding new joiners, discovering events in London for team socials, and managing internal knowledge. This also served a secondary purpose for team training with Eve and giving our devs ownership of multiple mini-projects with architectural decisions and trade-offs to consider.
While at AIE London / Capgemini, 2026
Womens 6 Nations & Hawkeye Integration
The Women's Six Nations in 2026 was a testbed for Hawkeye with new ball and player-tracking technology. My role was to integrate Hawkeye's data feed and merge with existing data suppliers' inputs. AI agents would then read and combine this information to generate insights for analysts and broadcasters in real-time and reveal patterns and trends that were previously invisible to the viewing audience.
While at AIE London / Capgemini, 2026
Data/Solution Architecture
Centred on data & capabilities which originate from outside the organisation. Mainly working with Enterprise Architecture authoring and presenting multiple design documents and processes, and contrasting suppliers and internal proofs-of-concept. 2 Notable projects: a variety of govenment-sourced economic data, and novel brand-to-SKU mapping of 150k items built and maintained internally from the ground up.
While at Sainsbury's, 2024-2025
Visa Masters of Movement
A 5-a-side game at the 2022 FIFA World Cup in Qatar played an LED pitch which generated artwork based on player movement. My role was to get data from the sensor array into the LED displays and up to Crypto.com to convert motion into a video NFT.
While at Imagination, 2022
Rogue landlord finder
I designed and built the datasets and algorithms to determine the legality of rental properties in the UK with respect to property licensing and planning permission. As an extention to this, I created a property portal scanner to flag non-compliant rentals for enforcement.
While at Kamma, 2018
Camerabooth
I set out to make a portable photobooth which could be deployed and packed up at a moment's notice. Initially as a bit of fun to explore IoT and 3D printing, I've revisited this multiple times, most recently making it AWS-based and adding AI to alter images on the go.
Personal project, Ongoing
Kenco Smart Jar
A proof-of-concept app which could predict when you needed to buy coffee. This worked by intercepting a signal from a set of Bluetooth scales and creating an iOS app to visualise and estimate when the jar would be empty.
While at Proximity London, 2014
Shell RFID Cars
A proof-of-concept piece to answer a very fast-turnaround request to create an interesting mechanic for conference guests. Each guest would be given an RFID-chipped Hotwheels car which could be used around the venue to trigger personalised content.
While at Proximity London, 2014
Sony Ericsson / Quantum of Solace
Flash hybrid game/website in 43 languages to support Quantum of Solace's worldwide release. I led the build and designed a new localisation pipeline to meet the exceptionally short deployment deadlines.
While at Iris London, 2008